In this episode we interview Heather and Chris O’Neill of 9th Level Games, about RPG design and their upcoming titles in the Polymorph system.
How to Make Fair Rulings in Your RPG Adventures (Ep #19)
Where we discuss why the “Rule of Cool” is not a rule you should follow, and other tips for Game Masters.
Tools Not Rules: The Death of Sigil, Max Miller’s Tasting History, and Tipple (Ep #18)
What we’re thankful for this month: the death of D&D’s Sigil 3D VTT, Max Miller’s Tasting History, and the spell Tipple.
Adventure Hook: At Fortune’s End (Ep #17)
In this episode we explore the depths of cosmic horror aboard the HMS Terror in this Dan Simmons-inspired adventure hook.
Spawn Point: Interview with Magic Engineer C.R. Rowenson (Ep #16)
In this episode we interview C.R. Rowenson, author of LitRPG Spawn point, on magic systems and the nature of litRPGs.
How to Design Engaging Monsters For Your RPG Adventures (Ep #15)
The most engaging part of monsters for players isn’t the cool powers–it’s how your players engage with the monster. In this Dear GM episode, we share tips for bolstering meaningful interactivity at the table.
Making Monsters Great Again: Alien: Earth, Tales from Elsewhere: Clockworld (Ep #14)
All about xenomorphs in Alien: Earth, and our review of a brand new TTRPG, Tales from Elsewhere: Clockworld.
Adventure Hook: Tales from the Whispering Well (Ep #13)
This month’s adventure hook features a trip to a spooky town in the vein of Stranger Things, where haunted teenagers face their fears while investigating a mysterious “Whispering Well.”
How to Design Engaging Scenes in Your RPG Adventures (Ep #12)
Don’t leave your players in the dark! In this Dear GM episode, we share tips for writing engaging scenes in your RPG adventures.
How to Play Evil Heroes Collaboratively in RPGs (Ep #11)
All about Critical Role’s Campaign 4 controversy and how to play evil characters cooperatively (with inspiration from Apple TV’s The Studio). Also, the spell Object Reading.
The Search for the Southern Oracle: A Greek Mythology-Themed RPG Adventure (Ep #10)
In this episode of That RPG Podcast, we construct a Greek mythology-themed adventure set in a Dying Earth dystopia featuring lost technology and distorted destinies.
How to Run Immersive Downtimes in Your RPG Adventures (Ep #9)
In this episode, we do a live example downtime and talk about tips and tricks to making your downtimes more exciting and engaging using techniques from OSR+ game modes.
First Encounter RPG, Murderbot, and Restful Magic (Ep #8)
In this episode of That RPG Podcast, we talk the new First Encounter RPG, the TV show Murderbot, and restful OSR+ spells like Vivify and Sleep.
An RPG Adventure Hook… In Space! (Ep #7)
In this episode of That RPG Podcast, we explore the outer wilds by building a Spelljammer-adjacent adventure from a listener’s adventure hook.














