What we’re thankful for this month: the death of D&D’s Sigil 3D VTT, Max Miller’s Tasting History, and the spell Tipple.
Adventure Hook: At Fortune’s End (Ep #17)
In this episode we explore the depths of cosmic horror aboard the HMS Terror in this Dan Simmons-inspired adventure hook.
How to Design Engaging Monsters For Your RPG Adventures (Ep #15)
The most engaging part of monsters for players isn’t the cool powers–it’s how your players engage with the monster. In this Dear GM episode, we share tips for bolstering meaningful interactivity at the table.
Making Monsters Great Again: Alien: Earth, Tales from Elsewhere: Clockworld (Ep #14)
All about xenomorphs in Alien: Earth, and our review of a brand new TTRPG, Tales from Elsewhere: Clockworld.
Adventure Hook: Tales from the Whispering Well (Ep #13)
This month’s adventure hook features a trip to a spooky town in the vein of Stranger Things, where haunted teenagers face their fears while investigating a mysterious “Whispering Well.”
How to Design Engaging Scenes in Your RPG Adventures (Ep #12)
Don’t leave your players in the dark! In this Dear GM episode, we share tips for writing engaging scenes in your RPG adventures.
The Search for the Southern Oracle: A Greek Mythology-Themed RPG Adventure (Ep #10)
In this episode of That RPG Podcast, we construct a Greek mythology-themed adventure set in a Dying Earth dystopia featuring lost technology and distorted destinies.
How to Run Immersive Downtimes in Your RPG Adventures (Ep #9)
In this episode, we do a live example downtime and talk about tips and tricks to making your downtimes more exciting and engaging using techniques from OSR+ game modes.
An RPG Adventure Hook… In Space! (Ep #7)
In this episode of That RPG Podcast, we explore the outer wilds by building a Spelljammer-adjacent adventure from a listener’s adventure hook.
How to Balance Encounters in Your RPGs (Ep #6)
In this episode of That RPG Podcast, our listener asks: I’m worried I’m becoming a tyrant at the table. How can I keep the game challenging without crossing the line into cruelty?
Avoiding Toadtalitarianism at Your Table: Safety & Inclusion in RPGs (Ep #4)
We review the new Daggerheart RPG and Andor Season 2 through the lens of the OSR+ ethos system, discuss RPG safety tools, and build an adventure involving tyrannical toads.
Game Master, Not Helicopter Mom: How to Transform Worldbuilding into Adventure Design (Ep #3)
In this episode of That RPG Podcast, we talk Project Sigil, PC characterization via The White Lotus, and build a wizardly megadungeon right out of a Jack Vance novel.
Hang Onto Your Butts & Pivot: Gaslighting Players, False Hydras, & Railroads (Ep #2)
We talk about gaslighting players (and gaslighting your players!), reinventing the false hydra, and the wall at the end of the world in a point-crawl adventure hook.
Vibes Not Visions: Tips to Manage Play Expectations in RPGs (Ep #1)
In this episode we talk about managing the social contract at the table, simulating horror in RPGs, and wild magic golems run amok in a steampunk-themed adventure hook.














