Where we discuss how to set the table to maximize immersion and keep distracted players engaged.
Naughty or Nice: An OSR+ Christmas Adventure (Ep #24)
In this episode we create a hard-boiled Christmas-themed adventure in the North Pole, where Santa’s elves must solve a mystery to save Christmas.
Interview with Keith Ammann, Author of Making Enemies & The Monsters Know What They’re Doing (Ep #23)
In this episode we interview Keith Ammann, author of Making Enemies and The Monsters Know What They’re Doing.
Tips for Keeping Magic Items “Magical” (Ep #22)
Where we discuss a history of magic items, and how to keep them shiny and wonderful despite fifty years of mechanical cruft.
Adventure Hook: A Feast for the Planet (Ep #21)
In this episode we design a hunting feast adventure involving giant leeches, sand dragons, and space whales, that takes place on a magical gas planet.
Interview with 9th Level Games (Ep #20)
In this episode we interview Heather and Chris O’Neill of 9th Level Games, about RPG design and their upcoming titles in the Polymorph system.
How to Make Fair Rulings in Your RPG Adventures (Ep #19)
Where we discuss why the “Rule of Cool” is not a rule you should follow, and other tips for Game Masters.
Tools Not Rules: The Death of Sigil, Max Miller’s Tasting History, and Tipple (Ep #18)
What we’re thankful for this month: the death of D&D’s Sigil 3D VTT, Max Miller’s Tasting History, and the spell Tipple.
Adventure Hook: At Fortune’s End (Ep #17)
In this episode we explore the depths of cosmic horror aboard the HMS Terror in this Dan Simmons-inspired adventure hook.
Spawn Point: Interview with Magic Engineer C.R. Rowenson (Ep #16)
In this episode we interview C.R. Rowenson, author of LitRPG Spawn point, on magic systems and the nature of litRPGs.
How to Design Engaging Monsters For Your RPG Adventures (Ep #15)
The most engaging part of monsters for players isn’t the cool powers–it’s how your players engage with the monster. In this Dear GM episode, we share tips for bolstering meaningful interactivity at the table.
Making Monsters Great Again: Alien: Earth, Tales from Elsewhere: Clockworld (Ep #14)
All about xenomorphs in Alien: Earth, and our review of a brand new TTRPG, Tales from Elsewhere: Clockworld.
Adventure Hook: Tales from the Whispering Well (Ep #13)
This month’s adventure hook features a trip to a spooky town in the vein of Stranger Things, where haunted teenagers face their fears while investigating a mysterious “Whispering Well.”
How to Design Engaging Scenes in Your RPG Adventures (Ep #12)
Don’t leave your players in the dark! In this Dear GM episode, we share tips for writing engaging scenes in your RPG adventures.














