In this episode of That RPG Podcast, we talk Project Sigil, PC characterization via The White Lotus, and a wizardly megadungeon right out of a Jack Vance novel. Sometimes as game masters we get carried away with our worldbuilding, writing so much material for our players to consume that getting into the game feels like homework. Don’t be a helicopter mom! Use our pre-session zero tips to make your players invested in the game you worked so hard on.
Hang Onto Your Butts & Pivot: Gaslighting Players, False Hydras, & Railroads (Ep #2)
In this episode of That RPG Podcast, we talk about gaslighting players (and gaslighting your players!), reinventing the false hydra, and the wall at the end of the world. Are you a game master who rolls with the punches, or the type who meticulous plans out every scene? We share tips for either approach! So hang onto your butts and pivot as we dive into this early spring episode full of tricks and tricksters.
Vibes Not Visions: Tips to Manage Play Expectations in RPGs (Ep #1)
In this episode we talk about managing the social contract at the table, simulating horror in RPGs, and wild magic golems run amok. We all come into the game with different expectations of play, with game masters looking to execute their vision for how the campaign will play out, and players looking to fulfill whatever archetype they based their characters on. But rigid expectations like these can come into conflict with the “vibes” of the table, which arise naturally as play evolves.