We talk about gaslighting players (and gaslighting your players!), reinventing the false hydra, and the wall at the end of the world in a point-crawl adventure hook.
Vibes Not Visions: Tips to Manage Play Expectations in RPGs (Ep #1)
In this episode we talk about managing the social contract at the table, simulating horror in RPGs, and wild magic golems run amok in a steampunk-themed adventure hook.